Release 0.6.5 went up on the playtest servers
- UltraToot avatar now accepts patterns
- Pattern picker improvements in the New Toot flow
- New and improved Toot Square fountain art
- Toot positions are saved at logout
- General improvements in login/logout process
- Lots of improved developer documentation (uploaded to Goethe as well, https://goethe.tootsville.org/devel/docs/Tootsville/0.6.5/Tootsville.pdf )
- Child logins work with parent approval through the game site (only, not via email, sms, &c)
- Speech balloons are positioned correctly even as a Toot recedes into the distance or approaches the “camera” closely
- Whisper, Talk, or Shout menu works
- Emoji menu works
- Basic Player Cards display
- Camera App on Tootnix takes pictures in the game
- New Toots can be created with Child Code already set (and won’t sign in the parent as the child when doing so)
- Toot List (login screen) allows the notes on Toots to be edited
- Fixes to mouse clicks — misplaced clicks in pop-ups don’t go through to the game screen and make the Toot run like crazy
- Misc. Builder Toot commands
Goals for 0.6.6:
- “Places” on the ground like cobblestones or grass
- New Toots should not start behind the Fountain, it’s confusing to new players not to spot their Toot immediately
- Misc bug fixes
Since you’re reading these development posts, here’s a secret: “say” ,credits (with the comma in front) for credits of the Tootsville teams over the years.